Thursday, October 9, 2014

Decently Sized Update

Hello!

It's been a while since there has been an update, so I thought we should give you guys a kind of a technical update and some more art, sprite art to be specific.


(I know you can't see the text well, that's on purpose)


The flow chart above is an example of a system we're thinking of doing to make quests a little more interesting. Essentially giving you more options so it doesn't seem like it's just a "go here, ok, now go here, ok then go over there" kind of thing.  Hopefully I don't kill myself trying to write enough text to support this, but it should be fine.

Another problem we're running into is the limitations of 2D and RPG Maker when it comes to stealth mechanics. We're not talking about an NPC seeing you and reacting to you, mostly talking about mechanics that won't make stealth seem incredibly boring and a chore to do. In a perfect world we would be implementing every Thief mechanic and slapping a whole bunch of H-Scenes into the game and it would be HGOTY every year. Sadly that's not technically capable in the 2D world. So, we're going to try and find a way to make stealth as fun as possible.

Here are some sprite sex that the artist is creating, hot stuff. He also wanted to say these aren't final, or in his words: "btw  some sprite already fixed, those will not the result"


 Now here is a CG in progress and more concept art of Feira!




A blogpost like this wouldn't be finished without a reminder that we still need help! A second coder who can do collaboration work and someone who is very familiar with RPG Maker VX Ace is still very needed. E-mail me at hgg2dwriting@gmail.com

See you guys next time!

P.S. If you guys wanted to give us suggestions for the game, you can send an e-mail to hgg2dwriting@gmail.com




Thursday, September 25, 2014

Small Update 1

Hello everyone.

So things are going decently on our side, we are starting to get a little (tiny bit) more organised with our shit and things are progressing slowly. We recruited a great mapper who is very talented at making cozy as fuck inns (as shown below.)



We even have an animated sprite to display.

Lastly one more concept art:


Obligatory we need people to help part of the post, our needs are on the right side. Major need for a second coder and anyone familiar with RPG Maker VX Ace.

Friday, September 19, 2014

Main Character's Name

Looks like the winner of the poll was Feira by two votes, congrats to everyone who voted for that name.

To the losers, well sorry better luck next time. Maybe I can use the other names as side character's names, we'll see.

Other than that no new updates so far, other than we may have picked up a very talented mapper to join us, very exciting stuff.

Thursday, September 18, 2014

Concept Art

As requested in the general, we've decided to post some concept art up every once in a while to at least show you guys something.

So here are some:





More will come when the artist wants to share more.

As always, every post here, we still need people to help us out with the project. I'll have something up to the right under the poll with our needs.

Monday, September 15, 2014

Name of the Main Character



One of my downfalls as a writer is my inability to think up names that fit the character. So, I'll be reaching out to you guys to help me out.

The poll should be up to the right, and you'll have a couple days to vote - or whenever I feel like one option is winning enough to close it early.

We are still in need of help for the project. Our needs haven't changed, coders and people familiar with the engine (VX Ace) are very much wanted. However, anyone who wants to help out are more than welcome to e-mail me and we can set something up.

hgg2dwriting@gmail.com

Saturday, September 13, 2014

Introduction and some shit



Hey there.

Here's a blog about the development of an RPG Maker VX game that is being made by a couple of people from /hgg2d/, approximately three. 

Keep in mind it's in incredibly early development stages, so don't expect anything huge for a while until we figure some shit out. Hell, we don't even know what the main character's name will be yet. I'll probably think of a couple names and put it on strawpoll and let you guys pick or some shit, I don't know.

Also, I don't know how often this blog is going to be updated. So currently we're not going to set a deadline like every Friday or whatever, blog updates will happen as we progress and have material to show you guys.

Lastly, if any of you nice people want to help out on the project shoot me an e-mail @ hgg2dwriting@gmail.com

We definitely need people who are accustomed to the VX Ace engine and people to help out with scripts and mapping.

See you guys later